top of page
Anchor 1
Anchor 2
Resource 1 - Nature to Nutrition

The "From Nature to Nutrition" Project.

 

This is a broad and integrated technology project which will be undertaken throughout the term, culminating in a community picnic. Cassowary Learning Community will host a community picnic for family/community members. Students will collaboratively plan, prepare food and serve the community picnic. To meet this design brief, they will explore food production from growing food to preparing food.  They will gather, sort, represent and use data relevant to the task of choosing recipes and planning menus.  The project has been designed with the following objectives in mind:

 

  • Develop students’ design thinking skills, knowledge and behaviours

  • Develop students’ digital design capacities

  • Meet specified learning objectives of the Mathematics and Science curricula

  • Integrate General Capabilities and Cross Curriculum Priorities

  • Differentiate to individual student requirements

 

Premised in the notion that students need to develop and demonstrate design thinking in order to meet a need or opportunity, and with the objective to foster understanding of how digital systems can help meet the need, two key assessment pieces (deliverables) have been determined:

 

  • A collaboratively planned and constructed diorama representing a food production or preparation technique.  Groups (three to four students) will submit their planning drafts for review/feedback periodically during the learning phase, and then construct their diorama choosing and using appropriate materials for the purpose. With assistance, they will record an explanation of their diorama and the clip will be uploaded onto the class learning site: From Nature to Nutrition.

 

  • Cassowary Learning Community will host a community picnic for family/community members.  The menu for the picnic will be planned using data collected about key ingredients available from the school Tucker Zone.  Students will prepare and serve the recipes, and will be active in the process of planning for equipment required to achieve this aim.

 

Resources and Curriculum Links

 

For the purpose of this project, “resource” may constitute a single resource or a suite of resources as a tool for facilitating one or more learning experiences.  

 

These resources are only a selection of the many resources and activities that faciliate the completion of this integrated project.  We have listed some of the connections with Science, Maths and the Design and Technologies and Digital Technologies subjects.  There also exists opportunities for integration with English as students will be developing a range of texts including menus and invitations.

 

 

 

 

 

 

 

 

 

 

 

1. Year 2 Cassowary's - From Nature to Nutrition Website

This website is multipurposed.  It provides a central place to manage resources and online learning tools making them easily accessible to students.  It also provides students with the oppotunity to use digital resources to organise and represent information as student's engage with the project activities.  It allows for flexibility in self direction and pace where required, facilitating differentiation. Students are able to navigate this website at various ability levels, facilitated by the teacher.   It is also a resource which showcases student work and builds community connections both at a local level and a broader educational level.

2. Jindalba Tucker Zone

Jindalba SS’s established bush tucker garden and trail The “Tucker Zone” – an initiative resulting from collaboration with the local Aboriginal community council and lead by Aunty Nola and Aunty Maxine.
The format of this resource is an “outdoor classroom” (Block & Johnson, 2009) with established fruit and vegetable plants and trees.

Connection to Curriculum:

Design and Technologies F-2

  • Explore how plants and animals are grown for food, clothing and shelter and how food is selected and prepared for healthy eating (ACTDEK003) (ACARA, 2014).

 

Science - Year 2

  • People use science in their daily lives, including when caring for their environment and living things (ACSHE035)

  • Different materials can be combined, including by mixing, for a particular purpose (ACSSU031)

 

 

 

 

 

 

 

 

 

 

Digital Technologies F-2

  • Recognise and explore patterns in data and represent data as pictures, symbols and diagrams. (ACTDIK002)

  • Collect, explore and sort data, and use digital systems to present data creatively. (ACTDIP003)

  • Work with others to create and organise ideas and information using information systems, and share these with known people in safe online environments (ACTDIP006)

 

 

General Capabilities

  •  Literacy

  •  Critical and creative thinking

  •  Personal and social capability

  •  Ethical understanding

  •  Intercultural understanding

 

Cross Curriculum Priorities

  •  Aboriginal and Torres Strait Islander histories and cultures

  • Sustainability

  • Information and communication technology (ICT) capability

 

 

Resource 2 - Food production and preparation

1. From Paddock to Plate:

(http://splash.abc.net.au/media?id=38190)

“Where does bread come from” and “How do you grow rice?” and “How to get honey from bees”

(Splash ABC Videos)

2. “Aboriginal plant use at Tumbi Wetlands sweet wattle”.

(http://www.tumbiwetlands.com.au/AboriginalPlantUse.html)

Online resource which provides information about a variety of plants and how they are used by local indigenous people.

 

3. From Farm to Fork Challenge:

http://www.foodafactoflife.org.uk/Activity.aspx?contentId=176&sectionId=63&siteId=14

Online interactive learning activity where children are presented with farm to fork stages for different foods.  The children need to select the right stages, in the right order for each given food.  Each food has 3 stages. This resource includes options for different ability levels.

4. Where do my meals come from?

(http://www.foodafactoflife.org.uk/Activity.aspx?siteId=14&sectionId=63&contentId=174).

Online interactive learning activity where students match the food you eat for breakfast, lunch and dinner with where it originally came from. This resource includes options for different ability levels.

 

5. “The Bread Stories” a video podcast story

(http://www.foodafactoflife.org.uk/VideoActivity.aspx?siteId=20&sectionId=84&contentId=522&titleId=526).

A video story of four children who explore breads from different countries and make their own bread in different shapes.

Connection to Curriculum:

Design and Technologies F-2

  • Explore how plants and animals are grown for food, clothing and shelter and how food is selected and prepared for healthy eating (ACTDEK003) (ACARA, 2014).

     

     

     

     

     

     

     

     

     

 

Science - Year 2

  • People use science in their daily lives, including when caring for their environment and living things (ACSHE035)

  • Use a range of methods to sort information, including drawings and provided tables (ACSIS040)

 

  • People use science in their daily lives, including when caring for their environment and living things (ACSHE035)

  • Different materials can be combined, including by mixing, for a particular purpose (ACSSU031)

 

 

 

 

 

 

 

General Capabilities

  •  Literacy

  •  Critical and creative thinking

  •  Information and communication technology (ICT) capability

  •  Personal and social capability

  •  Ethical understanding

  •  Intercultural understanding

 

Cross Curriculum Priorities

  •  Aboriginal and Torres Strait Islander histories and cultures

  • Sustainability

 

6. Studentapps (http://www.studentapps.com.au/).

A design and technology app to support students’ planning of diorama

Resource 3 - Online data collection and representation learning objects

Connection to Curriculum:

Digital Technologies F-2

  • Recognise and explore patterns in data and represent data as pictures, symbols and diagrams. (ACTDIK002)

  • Collect, explore and sort data, and use digital systems to present data creatively. (ACTDIP003)

  • Work with others to create and organise ideas and information using information systems, and share these with known people in safe online environments (ACTDIP006)

 

 

Maths - Year 2

  • Identify a question of interest based on one categorical variable. Gather data relevant to the question (ACMSP048)

  • Collect, check and classify data (ACMSP049)

  • Create displays of data using lists, table and picture graphs and interpret them (ACMSP050)

General Capabilities

  •  Literacy

  •  Numeracy

  •  Information and communication technology (ICT) capability

  •  Intercultural understanding

 

Cross Curriculum Priorities

  •  Aboriginal and Torres Strait Islander histories and cultures

 

Resource 4 - Systems for collecting and representing data

1. Survey Monkey (https://www.surveymonkey.com)

 

2. Piktochart (http://piktochart.com/)

 

3. Manual Techniques (eg: tally systems on handouts)

Connection to Curriculum:

Digital Technologies F-2

  • Recognise and explore patterns in data and represent data as pictures, symbols and diagrams. (ACTDIK002)

  • Collect, explore and sort data, and use digital systems to present data creatively. (ACTDIP003)

 

Maths - Year 2

  • Collect, check and classify data (ACMSP049)

  • Create displays of data using lists, table and picture graphs and interpret them (ACMSP050)

General Capabilities

  •  Literacy

  •  Numeracy

  •  Information and communication technology (ICT) capability

  •  Intercultural understanding

 

Cross Curriculum Priorities

  •  Aboriginal and Torres Strait Islander histories and cultures

 

bottom of page